Fri Nov 16, 2007 6:49 pm
Fri Nov 16, 2007 6:53 pm
gondee wrote:Okay, so these changes are coming fast and furious on these tracks guys, and I can't follow them all and you guys are beasts (even 4 years after the game came out ) - my question is -are there any new Master Runs I need to update?
Fri Nov 16, 2007 7:01 pm
Sat Nov 17, 2007 12:12 am
Sat Nov 17, 2007 7:12 am
Sat Nov 17, 2007 9:23 am
IceXtreme wrote:Obi was able to make it to R&B somehow once... I've came as close as this video ---> http://useruploads.mythica.org/view/ice ... f.wmv.html
No matter which route I take or whatever I do I get put out of bounds. I've landed in atleast 5 wh's already in Green Station RE.
Sat Nov 17, 2007 11:05 am
Sat Nov 17, 2007 2:33 pm
Sat Nov 17, 2007 4:35 pm
RE Virus wrote:It would help if Obi could post a vid explaining what he did. It doesn't have to show him entering R&B, but just an approximation of what he did.
Also, have you tried entering LT?
Sat Nov 17, 2007 6:58 pm
Sat Nov 17, 2007 10:18 pm
IceXtreme wrote:You can make it to LT from Pk1? I thought it was just CN and R&B.
Sat Nov 17, 2007 11:38 pm
Mon Nov 19, 2007 9:28 pm
RE Virus wrote:IceXtreme wrote:No, I haven't tried taking the green rails and going backwards because that would take away the 3-4 second increase I would think. I'll try to keep working with that later.
That's where the invisible wall may come in handy!I wrote:It doesn't freeze if you turn backwards and cross a certain point. I was thinking it might be possible to jump on the last green rail, and just boost as some kind of invisible wall will automatically make you turn around.
Tue Nov 20, 2007 1:06 pm
Tue Nov 20, 2007 4:32 pm
Wed Nov 21, 2007 1:13 pm
crispncrunchy wrote:A bit confused about the 3 green rails in the Red Station to SM connector. Once you enter the connector there is a long green rail followed by a short green rail, a log, the chasm and then the exit log. I assume you just mean 2 green rails.
I would suggest that the "change" and "load" points as you say are 2 dimensional planes.
Thu Nov 22, 2007 3:09 am
Well earlierRE Virus wrote:What do you mean by that?
I am just suggesting that change/load the points have no thickness at all; like a sheet of paper.you wrote:This would suggest that "load track" points are very thin and do not cover much distance.
I wasn't suggesting that; planes don't necessarily have infinite axes. Anyway it's all relative since this is just a finite computer game.They obviously have an infinite height (or else you could just jump over them) but not an infinite width.
Thu Nov 22, 2007 7:35 am
Thu Nov 22, 2007 7:40 am
Thu Nov 22, 2007 11:27 am
crispncrunchy wrote:I am just suggesting that change/load the points have no thickness at all; like a sheet of paper.
That you say you can touch the wall and still enter SM means there is still potential.
Rather than calling these points change & load, I would suggest load & run or fetch & execute.
Thu Nov 22, 2007 4:02 pm
Well I will just have to master the jump 1st to find outRE Virus wrote:I don't know for certain, but it seems likely, doesn't it?
I'm confusedThat would confuse people who are not as computer savvy as we are, heheh.
Wed Nov 28, 2007 1:30 pm
Thu Nov 29, 2007 3:31 pm
RE have you a special way to succeded the X-SA by the x5 ?
Fri Nov 30, 2007 4:19 am
RE Virus wrote:Good job, but keep playing!RE have you a special way to succeded the X-SA by the x5 ?
No; I only did that because my run was bad. I missed a few things and I was at least 3 seconds too slow (for going up the pipe one more time), so I did that X-SAx5 expecting to crash. I was going to restart there, haha. I saw the max as 7.8 million and I was aiming for 7.5.
Btw, do you have a special way to succeed in doing X-SA through the first x5 (just before the checkpoint)? I remember that one was hard to do -- very random and very annoying.
Sun Dec 16, 2007 12:36 pm
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