Strict Standards: Only variables should be passed by reference in /home/gravitud/public_html/ssx_forum/includes/arcade/functions_arcade.php on line 626 The Gravitude Bar • View topic - SSX 3: Remastered
What do you guys think? Should EA remaster SSX 3 for the PS4/Xbox One? I think they should. Firstly, a lot of people would buy it which gives them money. They also wouldn't have to hire people to design new tracks as they are already there. But most importantly, it would be nice to be able to play the game with 1080p 60fps. I want to year your opinion on this.
Oh God, that would have been amazing. I must say though, I´ve always been satisfied with the graphics in these games as they were released on under the revolution of video game graphics development. The PS2 was new at the time, and people witnessed greater graphics than ever before. Not comparable to today´s rapid growing graphics, by no means, but yeah, back in the day it was really good compared to the graphics in the video games produced between 1998-2000 for the PS1. Even today I find the graphics pleasing to watch, it hasn´t bothered me at all, but I´m an old school gamer.
However, I think releasing these games would have the most value in the sense that people will play them once again. That would also create the root for many new members here- some new to SSX, and also those people who played many, many years ago but never really got THAT into the series, but wants to give SSX another shot.
Everything that contributes to getting the first SSX games popular again is just awesome if you ask me. So no, you´re absolutely not alone! I seem to NEVER get enough of this series, Tricky in particular of course.
The series as a whole in terms of popularity is also interesting too see; not sure about how the sales goes with the new SSX games, but I see there is some activity from some people on here that have put some good work into these games and gotten good at them. That doesn´t tell you much about the sales, but it´s good to see people are still playing the series. I don´t know what I´m trying to say with this really but you probably understand what I´m on about. Anyways, any activity on here is great to see.
That was an extremely common question during the development of SSX 2012. Todd Batty mentioned that they had lost or deleted all the old files/IP of the previous games before SSX On Tour, except for a very few random tracks they found - so the likelihood of a re-release is pretty low. One can always hope though!
I don't play many video games these days, but I would buy one of the new generation of consoles if they found the files and remixed this game. However, they would have to fight the temptation to mess with the game in a significant way. Update the graphics to HDTV quality, clean up the programming to get rid of the glitches, get rid of the wormholes on the maps and make it possible to stand up out of a crouch without jumping. Do that, and they'll sell a billion and revive the franchise. Try to make the game more "accessible" or "modern", and they'll destroy it.
EDIT: I'm sure there will be other fixes to make, but add to list a timing system that goes to hundredths of a second.
It would be pretty amazing for a remaster of SSX 3 but I'd highly doubt that the Devs would do it. This had be a common question/idea pretty much everywhere. Here, EA's SSX's Facebook page and twitter. Even before SSX 2012 was released, however I do agree it would be very successful and I'd play the heck out of it. NO MORE SOCIAL LIFE FOR ME