MarcusAnnex wrote:^ I was counting how many posts it would take before this became a wish list thread
I don't hate it, though. I'd say that we need an all-purpose wish list thread in General Discussion, but we've had them before and they always seem to die off.
That being said, I'm totally piling onto this.
To be honest, I can't dig the track/snowpark creation idea. To me, the tracks are really characters in their own right. They need life and personality, their own special quirks and secrets, they need to be recognizable anywhere, from any angle. And if there's something I'd never do to the characters, I'd never do it to the tracks.
The adding hoops/setting checkpoints bit actually sounds really neat, though. Reminds me of BIG Challenges in a way, although they're done on the user side. It would be cool to set up certain challenges on a track, like the hoops, pulling off certain lines/tricks, or dropping a line of collectibles. It could add a ton of replay value to the tracks. Plus, since snowflakes and BIG Challenges were grouped together objective wise, it'd be an excellent evolution of/addition to geotags. I love it!
Also, I have to give a big YES to changing the lighting. The devs were already able to switch between day, night, cloudy, sunset, etc. through TU's, so it would rock to see those tools moved to our side. That's pretty much my biggest "new" feature I'd like to see in the future.
(And to bring this back on topic a bit, I agree that next gen sort of justifies a sequel. There's a lot of BIG things the dev team had to put on the chopping block, and while that will always be the case, some of those things are going to become possible thanks to the power of the new consoles. Just getting splitscreen running and not putting death pits in tracks would be a substantial enough improvement for a lot of people to buy in next time, if their money's where their mouths are. Like gondee said though, it might also mean that we have to wait longer because of install bases.)