Mon Mar 11, 2013 1:56 am
mahkra wrote:You have to set a new personal best (Ridernet only adds an update to your feed when you set a new personal best) so that Winonanet can get the data.
Mon Mar 11, 2013 7:21 am
Mon Mar 11, 2013 8:27 am
mahkra wrote:Xedec wrote:understandable, but I already have every track beat. Looks like some don't want to register but ill try again.
You have to set a new personal best (Ridernet only adds an update to your feed when you set a new personal best) so that Winonanet can get the data.
Mon Mar 11, 2013 11:01 am
TaysteChampion wrote:mahkra wrote:Xedec wrote:understandable, but I already have every track beat. Looks like some don't want to register but ill try again.
You have to set a new personal best (Ridernet only adds an update to your feed when you set a new personal best) so that Winonanet can get the data.
This is not true. You do not have to beat your personal best for the score to submit. Yesterday I raced on Punch Up. A track that I had no record for on WinonaNet. I got a 1:36, a worse time than my 1:34 personal best. The score still came up on WinonaNet. SO I guess you can just set anything and it will submit to WinonaNet if you are connected to RiderNet and be patient for your score to submit. The reason my scores never submitted is because before I found WinoneNet I was not patient, and if RiderNet failed (which it often did) I would just press "forfeit" when it asked me. DON'T press forfeit. Press retry and keep retrying until it submits.
Mon Mar 11, 2013 12:03 pm
Mon Mar 11, 2013 1:56 pm
Pemdas82 wrote:
i can't say that I have had the same experience. I set a score on J2 when PSN was down and WinonaNET did not get an update until I beat my score again and I did finish a number of runs trying.
Mon Mar 11, 2013 7:35 pm
Mon Mar 11, 2013 8:02 pm
mahkra wrote:Maybe your 1:34 never made it into RiderNet? There could be some logic in RiderNet that keeps a server-side record of your scores and only broadcasts a new run to your friends if your new score is better than the one RiderNet thinks is your best.
We could check this idea by seeing if your 1:34 shows up on your friends' in-game leaderboards or if they only see the 1:36.
Mon Mar 11, 2013 8:44 pm
Tue Mar 12, 2013 5:00 am
mahkra wrote:I didn't know how old your 1:34 was. If someone has records from maybe June 2012 or earlier (or later if they weren't using WinonaNet right away), those records could be in RiderNet without being in WinonaNet. And as I understand it, you need to set a new RiderNet personal best or RiderNet will not send that update to your friends.
RiderNet also posts the update on your own wall, and I've never had an update post to my wall without setting a new personal best.
Tue Mar 12, 2013 11:40 am
Tue Mar 12, 2013 1:00 pm
ticklemeozmo wrote:Tayste, please stop spreading lies and propaganda, you are the North Korea of information. mahkra is 100% right.
In order for a score to make it to WinonaNET, you must satisfy ALL of the following:
* be ONLINE (if the score does not submit to Ridernet, I cannot get it)
* beat your old score (if your score does not beat your old score, no message gets created)
* be in the last 3 weeks (I cannot grab scores older than 3 weeks, that why I download them all)
* be in your last 50 top scores (only 50 scores show up in the feed).
Tue Mar 12, 2013 9:38 pm
Wed Mar 13, 2013 4:16 am
#firstworldproblems I don't have any problems with Ridernet failing, sorry that I chose Xbox over PSN.mahkra wrote:Oz is on xbox, so he probably doesn't have any experience with scores failing to upload to RiderNet.
It's happening again! Ridernet is posting scores out of order again! This really pisses me off! Bear with me as I rewrite the algorithm AGAIN! #blamebattyTaysteChampion wrote:Actually Ozmo, I noticed something weird in the creation of that image... It says that I set 21.7m on The Dilemma, but if you click The Dilemma you will see that I have 24.2m on it. I set the 21.7m score first then improved it to 24.2m. For some reason the main page is showing the 21.7m
postid dropid score timestamp source added
---------- ---------- ---------- ---------- ---------- ----------
27414732 2431613691 21756220 1363014384 243780544 1363015486
27414302 2431613691 24268244 1363013130 243780544 1363013295
27413900 2431613691 21130996 1363011979 243780544 1363013295
Wed Mar 13, 2013 5:31 am
Wed Mar 13, 2013 1:36 pm
Wed Mar 20, 2013 2:06 pm
Tue Mar 26, 2013 4:17 pm
Thank you.crispaholic wrote:just want to say hello and awesome job on this, the update is very swanky indeed! lol great job
Tue Apr 23, 2013 2:43 am
Tue Apr 23, 2013 4:44 pm
Wed Apr 24, 2013 2:08 pm
I know.Xedec wrote:Dude the site is like my life I love it and its very awesome!
I considered it, but there are already WAY too many ways to get in contact with people, the world does not need another mediocre way to do it.Xedec wrote:ever thought of a built in chat for the people logged on or a messaging system? I usually have to use Facebook, Merqurycity, or YouTube to message people I'm competing with.
Thank you!Abaddon wrote:Wow... haven't checked in for quite some time. This is amazing! I can pretty much retire my spreadsheet now . Great work!
Yeah, that's the only embarrassing part, you now how ~5000 riders to contend with, rather than your select 100.Abaddon wrote:Looks like I need to boot up the game again and see if I can dust off my (mediocre) skills...
Wed Apr 24, 2013 10:21 pm
Thu May 09, 2013 3:27 pm
Thu May 09, 2013 4:23 pm
Try now.Xedec wrote:Can anyone log into winonanet? It wont let me log in. it just goes to an error page and asked if i want to reload or give me blank page.
Mon May 27, 2013 3:52 am
[23:29] < ticklemeozmo> cender, i need a name. i cant use the current name for it...
[23:30] < cender> winonanet
[23:31] < cender> winona rider is a thief, we're steeling ridernet info.... there ya go
[23:31] < ticklemeozmo> boom
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