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PostPosted: Fri Dec 15, 2006 7:52 pm  Post subject: Courses you'd like to have included  
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Joined: Fri Nov 25, 2005 10:27 pm
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Location: Sydney
As the title says I guess.
I would love it if some of the courses from Tricky were in Blur.
It would be AWWESOME if Garibaldi was included. :woot
Oh, and Tokyo Megaplex [marisol] I just got over a million points on it for the first time! Yey me :D

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PostPosted: Fri Dec 15, 2006 8:42 pm  Post subject:   
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Since it seems like there may not be much in the way of new courses...

I wouldn't mind see Garabaldi, Snowdream, Untracked, Elysium Alps, and Merqury/Metro City, and possibly a few others.

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PostPosted: Fri Dec 15, 2006 9:06 pm  Post subject:   
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Location: Canada
Garibaldi and Elysium Alps, mainly.


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PostPosted: Fri Dec 15, 2006 10:35 pm  Post subject:   
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XBL: gondeeSSX
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Snowdream, EA, Merq City (of course! :heh), Alaska, Pipedream from SSX

From SSX 3, jeez, like, most of them. Definitely intimidator and a few of the backcountry ones.

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PostPosted: Sat Dec 16, 2006 12:41 am  Post subject:   
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I would like to see remixes of Garibaldi, Elysium Alps, Merq&Metro-City, Snow Jam, and the first race track on Peak 2. Those would be dope. Maybe Hawaii? That'd be interesting.

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PostPosted: Sat Dec 16, 2006 2:44 am  Post subject:   
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Location: Austria (not Australia)
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PSN: Ablata_ab_albA
Metro city and gravitude!

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PostPosted: Sat Dec 16, 2006 8:35 am  Post subject:   
SSX: Racing: #1
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SSX1 Merqury City (best track of the whole franchise), SSX1 Untracked, Garibaldi is a must, Happiness and Gravitude.


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PostPosted: Sat Dec 16, 2006 1:52 pm  Post subject:   
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Metro City, Snow Jam, Ruthless Ridge

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PostPosted: Sat Dec 16, 2006 2:28 pm  Post subject:   
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EA will never put SSX Tricky courses into the game. We've allready asked that three times, and do they listen? No.

I suspect they will put in all SSX 3 tracks, and maybe some from SSX On Tour aswell. But most possibly there will be only courses from SSX 3. Bah. Sigh.

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PostPosted: Sat Dec 16, 2006 2:45 pm  Post subject:   
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Jonipoon wrote:
EA will never put SSX Tricky courses into the game. We've allready asked that three times, and do they listen? No.

I suspect they will put in all SSX 3 tracks, and maybe some from SSX On Tour aswell. But most possibly there will be only courses from SSX 3. Bah. Sigh.


Is there something wrong with the courses of SSX3???

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PostPosted: Sat Dec 16, 2006 2:46 pm  Post subject:   
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I didn't say they were bad. I love SSX 3, but they re-made it for the fourth time now.

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PostPosted: Sat Dec 16, 2006 4:39 pm  Post subject:   
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Pipedream, other than that i wish they were all new.

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PostPosted: Sat Dec 16, 2006 5:52 pm  Post subject:   
Joined: Sun Nov 23, 2003 9:32 am
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aloha ice jam!! i'd love to see any original SSX or tricky track back though.


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PostPosted: Sat Dec 16, 2006 8:22 pm  Post subject:   
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It is true that if they added in ANY ssx or tricky courses, it's likely they'd win over all the non-believers(like myself) who have lost faith.

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PostPosted: Sun Dec 17, 2006 1:12 am  Post subject:   
SSX On Tour: Racing: #1
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If there is mostly the same tracks.. all you have to do is get used to the controls.. and the "perfect line" has already been found for all the old tracks. The competition would die even quicker than with SSX On Tour. But if they leave out an online mode, then obviously they won't be aiming for competition in the game anyway.

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PostPosted: Sun Dec 17, 2006 5:08 pm  Post subject:   
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SSX1's Untracked was the coolest unlockable in the entire series. This is just wishful thinking, but a similar backcountry unlockable course after 100% completion would have me changing my shorts.

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PostPosted: Mon Dec 18, 2006 12:22 pm  Post subject:   
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SPOILERS to those that hadn't played it yet....



You've been warned, folks...













Snowpeak from Legend of Zelda: Twilight Princess. Link gets down on a snowboard in that area, so it'd be cool to have some course based around that area

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PostPosted: Mon Dec 18, 2006 12:49 pm  Post subject:   
SSX: Racing: #1
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Not that I care, but it would be a real shame if gondee's 'hide' hack were to go to waste. :heh


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PostPosted: Mon Dec 18, 2006 2:37 pm  Post subject:   
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alpmaster wrote:
Not that I care, but it would be a real shame if gondee's 'hide' hack were to go to waste. :heh


I tried it 4 times on this post; it didn't work. :frusty So, I sent some warnings.

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PostPosted: Mon Dec 18, 2006 2:39 pm  Post subject:   
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Tokyo Megaplex FTW ^_^

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PostPosted: Tue Dec 19, 2006 10:10 pm  Post subject:   
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I've been playing SSX3 for alot of today. I love some of the ideas in the 'Art' section which weren't used :) They would be sooo awesome :D

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PostPosted: Wed Dec 20, 2006 10:30 am  Post subject:   
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Mwa! wrote:
I've been playing SSX3 for alot of today. I love some of the ideas in the 'Art' section which weren't used :) They would be sooo awesome :D

Yeah, definetly. I've thought about that over a billion of times. It would be badass.

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PostPosted: Sun Feb 04, 2007 8:34 am  Post subject:   
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I'm just diggin on the twilight city idea (merqury/metro city) Any course like that would be tight.

And the ones with the natural disaters, like avalances and crevices. Can't do those in real life, so it would be cool have a lot of those!

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PostPosted: Sun Mar 04, 2007 9:27 am  Post subject:   
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Merqury City would be awesome as always, Garibaldi is cool, and Alaska would look really cool on BLUR.


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PostPosted: Sun Mar 04, 2007 1:12 pm  Post subject:   
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All of the old ones from Tricky, Ruthless Ridge, Gravitude and Wild Tree Ride

Plus lots of new ones but done in the same way as the original two games. Make it a proper tour for the next game or all new pistes in a larger more interweaving big mountain.

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