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PostPosted: Sun Dec 03, 2006 11:06 pm  Post subject: My idea for control scheme  
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Here is the info on the control scheme from the article in EGM:


Steering on the ground - The Nunchuk
  • Turn - Tilt the nunchuk to make slight and regular turns. Tilt the nunchuk + push a direction on the analog stick to make a sharp turn.
  • Brake - move the nunchuk upward a serious amount
  • Boost - C button on the Wii mote
Tricks
  • Prewind - Move the Nunchuk down
  • Jump - Flick the nunchuk up to jump, going too far will make you break
  • Spin in the air - Move wiimote left to right
  • Flip in the air - Move the wiimote up and down
  • Monster/Uber Tricks A button plus a certain direction, they say the more complex of a "shape" you draw in the air, the more crazy your trick will be.
  • Grabs Z button (how do you do more than one grab?)
  • Tweak Grabs Pitch the Wiimote a certain direction
  • Recover from a crash - "Drumbeat the nunchuk and wiimote" - ie. alternate moving them up and down in opposite directions.


old post wrote:
Image

That makes sense, right?

The only thing I can't figure out is how you're supposed to transfer from pushing the 1 & 2 Buttons with your right hand to moving all the way across the controller to push the A button to do a Monster Trick. If you let go of the D-pad to push the A button, you'll lose the ability to do flips/spins, and that's dumb.

What do you guys think?

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Last edited by gondee on Wed Dec 13, 2006 5:21 pm, edited 1 time in total.

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PostPosted: Sun Dec 03, 2006 11:37 pm  Post subject:   
Classic Killa
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I'd much rather use the nunchuck, with Z, C, and B used for grabs, A for prewind/jump, D-Pad down for boost/tweak.

What do you think of that layout?

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PostPosted: Sun Dec 03, 2006 11:51 pm  Post subject:   
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So you'd hold the wiimote vertically? (No Z button btw, you mean 1 & 2?)

So it'd be like this:

Nunchuk - move - do tricks?
A - prewind
D-pad down -boost/tweak

Well, that's fine, but that's not exactly utilizing wiimote for anything. How would you move the Wiimote and what would it be used for?

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PostPosted: Mon Dec 04, 2006 12:02 am  Post subject:   
Classic Killa
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There's a Z on the nunchuck.

Also you can move both the Wiimote and the nunchuck to steer... the nunchuck could let you wind up (and wiimote-move at the same time perhaps, ala expert on earlier ssx titles). I can also imagine stuff like shoving one of the two controllers out to the side to shove an opponent in-game, or maybe even include Wii-specific for older stuff like handplants and rocking out of the gate? And using both at least kinda resembles skiing, if they decide to leave that in.
Just tossing out some ideas, personally I couldn't stand holding the controller like in that diagram, that just didn't feel right when I tried Downhill Jam. There would be no comfortable way to jump and boost/tweak using 1/2, and then hit +/-, and B in time for a grab...

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PostPosted: Mon Dec 04, 2006 6:18 am  Post subject:   
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Gondee, wouldn't you configuration block the wiimote's sensor? :heh


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PostPosted: Mon Dec 04, 2006 8:12 am  Post subject:   
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It still lets you tilt it to steer. Side-to-side motion is really all you'd need using that specific setup...

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PostPosted: Mon Dec 04, 2006 12:46 pm  Post subject:   
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... like in excite truch and THDJ

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PostPosted: Mon Dec 04, 2006 2:28 pm  Post subject:   
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Yeah. The nunchaku changes everything


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PostPosted: Mon Dec 04, 2006 5:46 pm  Post subject:   
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I can only imagine how this is gonna turn out. Yargh.

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PostPosted: Tue Dec 05, 2006 1:03 pm  Post subject:   
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I found this on a video games web site - might be a spoof or it looks like he's standing on a control mat as well as using the controller as he plays ssx on the tv :|

I cant remeber where I saw it (thought it was an amazon seller) but they are taking Blur preorders for March 2007

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PostPosted: Tue Dec 05, 2006 10:16 pm  Post subject:   
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Yeti wrote:
I found this on a video games web site - might be a spoof or it looks like he's standing on a control mat as well as using the controller as he plays ssx on the tv :|

I cant remeber where I saw it (thought it was an amazon seller) but they are taking Blur preorders for March 2007

Image


yeah uh, there's no way that anything in that entire picture besides the wiimote and horribly skewed screenshot of SSX1 could POSSIBLY exist outside of the 80's :heh

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PostPosted: Tue Dec 05, 2006 10:38 pm  Post subject:   
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Yeah, that's a spoof - look at him, he's running on a power pad. :heh

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PostPosted: Wed Dec 06, 2006 11:14 am  Post subject:   
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Quote:
According to the press release every move the player makes in real life will be translated into the game, which probably means you tilt the Wii-mote to change the angle of the board.


Could be interesting but wouldn't it be extremely sensitive then?

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PostPosted: Sat Dec 09, 2006 10:06 pm  Post subject:   
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Yeah, I'm too lazy to read all comments but I'd like to use the nunchuk thing and then maybe bring the wiimote down to crouch?

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PostPosted: Mon Dec 11, 2006 4:50 pm  Post subject:   
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Yeti wrote:
I found this on a video games web site - might be a spoof or it looks like he's standing on a control mat as well as using the controller as he plays ssx on the tv :|

I cant remeber where I saw it (thought it was an amazon seller) but they are taking Blur preorders for March 2007

Image


that guy looks more like hes passing wind than playing on an uber cool snowboarding game

dont you just love how the japanese are completely s*** when it comes to advertising...i mean...those jogging pants...what the hell were they thinking?

...only in japan

and yes...i know its a fake...you can see how the wii-mote doesnt even fit in the guys hand


Last edited by enigmatic_vivacity on Mon Jan 15, 2007 10:32 am, edited 2 times in total.

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PostPosted: Wed Dec 13, 2006 5:22 pm  Post subject:   
Ass-Kisser Extraordinaire
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Joined: Fri Sep 26, 2003 9:49 am
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  • SSX Blur: Showoff: #3
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Location: P-Town in da NW
XBL: gondeeSSX
PSN: gondeeSSX
Here is the info on the control scheme from the article in EGM:

Steering on the ground - The Nunchuk
  • Turn - Tilt the nunchuk to make slight and regular turns. Tilt the nunchuk + push a direction on the analog stick to make a sharp turn.
  • Brake - move the nunchuk upward a serious amount
  • Boost - C button on the Wii mote
Tricks
  • Prewind - Move the Nunchuk down
  • Jump - Flick the nunchuk up to jump, going too far will make you break
  • Spin in the air - Move wiimote left to right
  • Flip in the air - Move the wiimote up and down
  • Monster/Uber Tricks A button plus a certain direction, they say the more complex of a "shape" you draw in the air, the more crazy your trick will be.
  • Grabs Z button (how do you do more than one grab?)
  • Tweak Grabs Pitch the Wiimote a certain direction
  • Recover from a crash - "Drumbeat the nunchuk and wiimote" - ie. alternate moving them up and down in opposite directions.

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